FLOW Videos : Tool-assisted speedrun - Goodtimesbadtimes
Preprogrammed sequence of controller inputs used to perform tasks in video games Multiple issues| More citations needed February 2014 Notability July 2024 Citation style November 2015 Use mdy dates July 2024 A ''tool-assisted speedrun'' or ''tool-assisted superplay'' (''TAS''; IPAc-en|t|æ|s) is generally defined as a speedrun or playthrough composed of precise inputs recorded with tools such as video game emulators. Tool-assisted speedruns are generally created with the goal of creating theoretically perfect playthroughs. This includes but is not limited to the fastest possible route to complete a game and/or showcasing new ways to optimize existing world records.Cite AV media https://www.youtube.com/watch?v=Ietk1-Wb7oY&ab_channel=Bismuth How to create the perfect speedrun - Tool-assisted speedrunning explained 2019-05-25 Bismuth 2024-09-16 |via=YouTube TAS requires research into the theoretical limits of the games and their respective competitive categories. The fastest categories are those without any restrictions and often involve a level of gameplay impractical or even impossible for a human player, while those made according to real-time attack rules serve to research limits doable by human players. The TAS developer has full control over the game's movement, per video frame, to record a sequence of fully precise inputs. Other tools include Saved_game#Save_states|savestates and branches, rewriting recorded inputs, splicing together best sequences, Macro (computer science)|macros, and Script (computer programming)|scripts to automate gameplay actions. These tools give TAS creators the ability to perform with precision and accuracy beyond what a human player can do.